Monday, June 6, 2011

Exuma - Exuma (1970)



     Exuma is the recording name for 'Macfarlane Gregory Anthony Mackey', a 70s freak-folk artist from the Bahamas.  The first album, self titled as "Exuma", was released on Mercury Records in 1970.  Exuma never broke into the mainstream or anywhere near there.  Exuma have under 10,000 listeners on Last.fm.
      I saw the album cover near the top of a list on Rateyourmusic a few weeks ago.  I found the cover quite interesting.  It eventually lured me into actually listening to the album.  Exuma's music can best be described with tags such as "Caribbean Folk", "Freak Folk", and possibly some 'soul', and other Caribbean influences (Reggae).  The songs are all very emotion and cathartic.  The album's lyrical topics include 'voodoo', 'zombies', 'demons' and other dark spirit related concepts.

      The album starts off with dark ambient noises; an animal howling then the sound of frogs and bugs in the night;  accurately foreshadowing the overall feel of the album.  The first three songs are linked together in that they have a dark overall sound, feature multiple singers and have prominently featured guitar.  Macfarlane has a fairly scratchy voice that, when contrasted with the smoother voice of the other singers, sounds amazing.  Exuma have several background singers adding emphasis to certain lyrics and to the overall feel of the songs.  The second track features dark, apocalyptic lyrics and overall feel.

"You won't go to heaven
You won't go to hell
You'll remain in your graves
with the stench and the smell"

(I used http://www.songmeanings.net/ for the lyrics)

          The first and second songs have minimal percussion while the third and fourth are led by a powerful drum beat.  "Mama Loi, Papa Loi" continues with the dark lyrics and imagery of the first two songs while being led by a deep percussive beat.  The fourth song, "Junkanoo", marks the beginning of the change.  Junkanoo is the first and only instrumental of the album being entirely percussion.  Junkanoo sounds like something you would hear at a carnival.  Junkanoo wears out its welcome, ending nearly a minute after it becomes boring.  The fifth song, "Seance in the Sixth Fret", is the most boring track of the album, over seven minutes long.  The song features a long (1:00) intro, some spoken word vocals and almost in-audible guitar.  Like the rest of the album, track five tries to maintain some sort of dark, spiritual atmosphere, but unlike the rest of the album, it falls apart, feeling incredibly forced and cheesy.  

      The last two songs, "You Don't Know What's Going On" and "The Vision" are very unalike.  "You Don't Know What's Going On" is the second (Junkanoo) 'happy' song on the album, much more upbeat and with optimistic lyrics.  "You Don't..." has a powerful anthem of a chorus.  The final track, "The Vision", continues in the vain of the first three songs: dark and mythical.  Track seven is also the longest on the album.

      Overall, Exuma's self titled album ("Exuma", 1970) is an enjoyable listen.  Exuma focuses on topics such as "Voodoo" and "spirits" delivering the lyrics through a wide range of genre influences.  Aside from the easily forgettable "Seance In the Sixth Fret", this approach holds up well, offering an enjoyable and memorable listen.


Album Artwork - 7.5/10
1 - Exuma, the Obeah Man -  7.5/10
2 - Dambala - 8/10
3 - Mama Loi, Papa Loi - 8.5/10
4 - Junkanoo - 7/10
5 - Seance In the Sixth Fret - 4/10
6 - You Don't Know What's Going On - 7.5/10
7 - The Vision - 7.5/10




                                               7.5/10

Saturday, June 4, 2011

Minecraft (BETA) Review

           


     
                Minecraft is a open sandbox game with no goal and no end.  The worlds of Minecraft are randomly generated and are endless (They generate as you go).  Each level has a unique "seed" which can be used to generate the same world twice (Or share with the community).   There is no goal for the game.  Nothing happens when you die; you just respawn.  The game is dictated by the never ending day/night cycle.  During the day the sun shines down on your world (Obviously) until the end of the day when the sun goes down and is replaced by the moon (Obviously).  In the darkness malevolent monsters spawn: Zombies, Spiders, Creepers and skeletons.  The closest resemblance of a 'goal' this game has is to survive the night and even then some people will get satisfaction out of watching themselves be brutally ravaged by spiders and skeletons.

Here is an example of a randomly generated world (In the rain).  The wooden platform I am on is my house, something I made (Not randomly generated).  

       You start the game with nothing.  Some people will spawn in the middle of a desert while others will spawn in the middle of the forest, some may even be in a cave.  Where you spawn can either increase difficulty or make the first few days a breeze.  Like I mentioned above, there is no real goal in the game.  When you first spawn you can wander off exploring or drown yourself, but let's assume you want to survive the night.  Your first goal will be to make a workbench.  To do that you need logs.  You punch a block in the tree to acquire wooden logs.  The logs are placed in the crafting square to create planks.  The wooden planks can be used in your crafting table to create a workbench.  (Shown just below)

    The crafting table is your key to the game.  It can be used to create everything you need to survive.  Now you can use this to create the tools you will need (or want): the pickax, the ax, the hoe, the shovel and the sword.  You'll want to gather coal to create torches (The light emitted from the torches prevents monsters ("Mobs") from spawning where they cover) and more wood or stone to create a shelter.  I won't ruin everything for you (That's YouTube's job).  This is what I constructed after a day's work (Actually it was two game days, but you get the idea).

    Now that you have a basic place to stay during the night, you can expand your house, search for resources in the caves (likely) found below, start a farm, build a monument, create a city, construct a death trap for mobs or just explore the world.


   Now Minecraft is still in 'Beta' mode (The full game isn't released yet).  Notch (The designer of the game) releases updates about every month or so.  The updates vary from entirely new worlds (The Nether, a fiery lava land) to new colors of wool that you'll find on your sheep to fixes for the bugs and glitches these updates create.  The game has a multi-player mode.  Multi-player in Minecraft is much like single player except there are more people.  Multiplayer allows you to build stuff or go on adventures with your friends. I find that multiplayer (Like in a lot of cases) is much more fun than single player.   Multiplayer has "Give codes" (/give x y).  You type these into the chat to receive items.  Some people consider this cheating while others consider it saving time (Who is really going to go and get 200 cobblestone just to patch up a hole in the wall?).

        This is a creeper.  He is your new worst enemy.  This is why you need a shelter at night.  This is why you don't go outside during the night until you have you're house secure (And even then it's dangerous).

Thankfully he didn't get anything important.

         Fire is your other worst enemy.  Be very careful when using lava near wood.  Someone (We still don't know who) made a mistake and ended up burning down our entire cave.



And below (here) is a cut-through of our house (After we repaired the damage).

     
        There are different animals: wolves (Which can be tamed), sheep (wool), cows (Leather), pigs (Meat), and chickens for feathers.  If you search deep enough you will find squids living under the ocean.  The squids provide ink sacs (For dying things).  Dirt, stone, cobblestone, sand, sandstone, gravel, the occasional clay block, ice-block, obsidian and the rare moss-stone are the major blocks for building with.  There are a few man-made blocks such as the "brick".  

     Redstone is basically the Minecraft-equivalent of wires or electricity.  Redstone can be used to make doors open by themselves or to make floors fall, dropping the victim into a fatal pit.  Redstone can be used to create things as complicated as clocks or working rail-systems that transport you through your mines.  Redstone is fairly complicated to use.

      The game's graphics are obviously very 'different'.  Most modern games have crystal clear shimmering graphics that want top pop out of the screen.  Minecraft looks like a game from 10 years ago.  The game is mainly made by one guy (Notch).  While the graphics aren't impressive at all they somehow manage to be fun to look at.   Taking a few steps back and looking at your creations is one of the most satisfying things I've ever done in a video game.  

   It should also be mentioned that the game is very light on the computer.  It has minimal system requirements and doesn't even require a full installation as the game runs from a Java platform. 

     Water and lava work in strange ways.  They use a source block which sends out lava/water in all possible directions.  Gardens are fun to make and maintain.  I still remember the very first tree-garden I ever made.  This, of course, was before I realized that trees don't need water to grow (In this game). 
This isn't mine but how I wish it was. 


        In the end, Minecraft's open world and sandbox-ness are its own downfall.  Like I said before, the world gets bigger as you go to knew areas.  After you have played the game for a few hours (Or days) this stops being "More new exciting places to explore" and becomes "Another cave to waste torches on and die in just trying to find supplies I need to make my hotel no one will use" or "Another mountain to cross before the ocean".   Notch has improved the game a lot in the last six months by adding new biomes to the game (New terrains).  The easily noticeable ones are "Ocean", "Island", "Desert", "Tundra/Snow", "Forest", "Swamp" and "grassy plains".  

       Once you've built a few nice mansions or a long cart track or a huge hotel you start to realize "No one's ever going to use this stuff" and the game quickly becomes much less entertaining.  If you can't make it with 4x4 blocks then (With the exception of Redstone) you can't make it.  Things like cart-tracks (rails) take large amounts of resources (Six iron bars for 16 rails).  Gathering resources can be very time consuming and fun-killing.  
       
      Much like in Garry's Mod there will always be people saying "The game is only limited by your own creativity" but let's be honest here; every game gets boring eventually.  Creating something as big as Rapture (From Bioshock) are possible but take literally hundreds of hours and large groups of people.  You can't just sit down and create a city, it takes tons of time.  Layer after layer of block being placed for only a few moments of satisfaction before realizing that it's just a video game.

Once again, this is not my creation.  I'm not that good of an architect.

   Replay-ability: 8.5/10
   Notch is constantly adding new things to the game and you will always want to come back and make something even if it isn't as big and shinny as the castle you made during the first few days of playing.  

    Gameplay: 8.5/10
    Surviving the first night on a new level is always an amazing experience.  Creating structures and exploring exciting new lands is very entertaining.  Cave exploration is entertaining.  The only thing keeping this from getting a higher score is the monotony of it all; the mining through 100s of blocks just to find diamond or iron.  Multiplayer is amazing.  

    Sound:  8/10
    C418 has created a very interesting ambient set of tracks for this game.  Music isn't always playing; it sort of randomly goes on and off; but when it is you can really appreciate the atmospheric beauty of it all.  The soundtracks make you feel very alone in the (Minecraft) world.  The other sounds; The first time you hear water after being in a cave for an hour, the sound of yourself burning in lava after opening the wrong tunnel; are all well done.  

      Features/Other: 7.5/10
      Multiplayer is always a blast.  Custom servers are even better (Because of mods that dramatically change the game).  The world "seed" is helpful but doesn't make any huge changes.  User made texture packs can give the game a whole new look, you can change the difficulty (To remove monsters) and there are tons of fan-made custom maps on fan-forums (Some of them are amazing).

    Graphics: 6/10
    The low point of the game.  I really don't know what to say.  Would the game be as amazing if the graphics were crystal clear?  Maybe not.  Maybe it is the dull graphics that keep you focused on the actual game rather than the shimmering water.  But really, they're not that bad.  When you stand right up next to something (Cobblestone) it is almost painful to look at, but when you take a step back everything looks nice.  

     Overall: 
     On one hand I feel like I'm overrating this; giving an indie-game made by one person a near-perfect score; while on the other hand I feel confident about this score.  Minecraft is available for about $20, a great price for any game and a ridiculous price for a game containing this many hours of entertainment.  A ticket to a Rush concert is $80-$160, a full priced video game is $60, a new album on iTunes is $10, a new album is $12 at a store, a hard back book is $10-$25.  I believe that this game is an amazing deal.  
    9/10

   I have mentioned this several times, but the game isn't in it's full release yet; more stuff will be added. I may come back and change my score for the better or the worse.  

Saturday, June 5, 2010

Tool - 10,000 Days review





1 Vicarious - Amazing song about violence, generally considered the star of the CD. Vicarious has some of the best guitar work you'll ever hear.     5/5




2 Jambi - Starts off with a great riff. Near the middle there is a breath taking guitar solo. Great bass 5/5




3 Wings for Marie (Part 1) - This is the intro for "10,000 Days". It is a lot slower than the first two songs. The beginning makes me think of Pink Floyd, for some reason. Over 11 minutes long. 3/5




4 10,000 Days (Part 2) - The song starts off slowly. This is one of Tool's most thoughtful songs. It is about Maynard's mother. 9/10 (This song takes a few listens)




5 The pot - Starts off with Maynard showing off his singing skills. The song is overall weaker than the other songs on the album, but has a hook to it that makes up for lack of technicality. Nice guitar solo. 4.5/5




6 Lipan Conjuring - This is an interlude. I am not sure of it's meaning or purpose. It sounds like some kind of native ritual. I would give this a 2.5/5 but I am a fan of interludes and their artsy stuff... You might not like it.




7 Lost Keys (Blame Hoffman) - This song is the intro to "Rosetta Stoned". It is mostly art not so much music until the end of the song. During the last minute or so, you hear voices talking about how "the patient won't talk". 4/5




8 Rosetta Stoned - This song starts off hard and heavy. The vocals are rapidly telling the story in first person, of a man who was abducted by aliens. I believe this is actually a story about a man who was "Stoned". This is possibly the best drumming on the album. Also the heaviest song on the album. This song is over 11 minutes. 4/5

(This song has excessive swearing, so watch out, if you care)




9 Intension - This one is very artsy. The first time I heard it, I didn't like it at all. It grows on you a lot. Don't give up on it. 4/5




10 Right in Two - Nothing weird about this one. Great bass, and guitar. Also this is some impressive drumming. 4.5/5




11 Viginti Tres - Very weird song. The first time I heard it I had to look up the writing credits because I thought I heard a little Trent Reznor on this. (Nine inch Nails). This song is quite artsy. It is like "(-) Ions" from Aenima. There is some vocals near the end, but you can't really tell what he is saying, and I'm pretty sure it isn't in English or German. 3.5/5

The album is great. The only thing that is lesser about it is the interlude "Lipan Conjuring", I didn't find it as strong as the interludes on "Lateralus" or "Aenima".
Like all of the Tool albums, this will take a few listens to get used to.

8.4/10

Saturday, March 27, 2010

Mass Effect 2

Mass Effect 2 ... The sequel to Mass Effect



The game starts off ok you wake up, but it turns out (if you have been following the story) that you died, then they put you back together.. thats kinda cheesy.. but pretty much the place comes under attack, you escape then you mean the Illusive Man, who funded your revival and is one of the main characters throughout the game.
No matter what you do you are forced to go on a mission for him.. (Human colonies are disappearing, and he wants to know why and stop, I won't go into details though)

Pretty much... the game is a lot like the first game and the knights of the old republic games in the way that you travel around the galaxy doing missions and tasks that get you closer to the overall goal. Each character that joins your party has a side mission that you can do, and you have to do over half of them to finish the game.
They don't even bother saying that there are missions or something they give you the extremely cheesy line
"You should keep building up your crew" as an excuse to why you have to build up your crew ...
Most of the main planets are fun to do, some of them are from the first game. They excuse is that they need to keep working on the technology that will get you to your final destination..
Overall its actually fun, the best of the character side quests is probably Tali's quest, or Legion, who is one of the best party members.

Then when you get to the final part most of your party will die, unless you somehow, (hax) knew how to get every upgrade and maximize every party member.... the final part of the game is actually quite impressive and is a great ending.. well until you fight the possibly cheesiest boss you will ever see... (Just wait till you get there... I laughed..)  The ending is cool, and you get to go around the galaxy more depending on how you choose to end the game.

The games soundtrack is very interesting, my favorite parts are the Illusive Man tracks.
Most of the planets that you will travel to in the game are creative and interesting, but some of them are complete rip offs of their earlier games and show that they are running out of ideas. (There is a planet that is almost exactly like Teris from the first Knights of the Old Republic game). A notable place is "Afterlife" from that junk planet that wasn't even worth remembering its name, since I can't find any good screenshots of it, here.

Graphics: 7.5/10 They are hardly improved over the first game, if at all.

Gameplay: 7/10 It is very improved, the fights are actually fun and not annoying and disrupting the story like in the first game. The whole problem with item storage and ammo are fixed also.

Story: 8.5 The Illusive Man is one of my favorite all time video game characters, the story was almost as good and I would have given it a 9 if it weren't for that boss... (since its from Bioware, you can know that the boss in question had a lot to do with the story)

Sound: 7.5/10 The soundtrack to the game is very interesting, its not as ambient as the first one though. 

Features: 7/10 After the game you can hang out in the galaxy? Cerberus network, for if you didn't rent the game, (I would recommend for PC more), has lots of free addons and stuff to download...

Overall: 7/10 Mass Effect 2 is one of the best Modern games I have played, but I doubt that I will ever play it again, unless I get it on PC.. It has its bad moments but the main of the game is very good, and extremely good compared to the first games horrible game-play. But still if you want to play this game, you will have to play the first game for it to be any fun or to make any since.

Tuesday, March 16, 2010

Dream Theater, Scenes From a Memory

I have to say that Dream Theater is one of the most consistent progressive metal bands out there. 
Metropolis Pt. 2: Scenes from a Memory is a concept album and is the sequel to the song "Metropolis Pt. 1" from Images and Words (the album). 





1 Regression - 6/10 -This is the intro and I don't normally give intros ratings, but it also includes a short song... The ticking of the clock at the beginning is a very Dream Theater thing to do, and is cool. The spoken words at the beginning sound (if you don't know the story to the album) like a yoga instructor or a relaxation tape...

2 Overture 1928 - 9/10 - Overture 1928 is a three minute instrumental, and a very good one. There really isn't much to say, other then you will notice that the drums have been turned down slightly from the previous albums. The song gets better after about 2:30, and the ending is a really good solo.

3 Strange Deja Vu - 9/10 - Such a good singer...  All the instruments work really well on this song, especially the bass, that I don't normally have a comment about.

4 Through my Words - 8.2/10 - Classical Piano and vocals more of an interlude. I gave it an 8.2 because it is hardly even one minute so it doesn't really slow down the album...

5 Fatal Tragedy - 9.5/10 - It starts off great. It (like most songs on this album) gain points for the vocals.
One of the best progressive guitar solo's I've ever heard, and also one of Dream Theaters best songs. It gets better as it goes.  The drums are exceptionally good at 2:20+. The solos starts at about 3:55 and gets crazy, with the piano mixed in...

6 Beyond this life  - 9.5/10 - Over ten minutes. The intro almost sounds like grunge, but then the keyboards come in.. and the drums.. The vocals are once again completely amazing. I particularly like 2:28 and the mini-solo that follows. There is another solo about 4 minutes later it is longer, and even better. After about 2 minutes there is a questionable instrument used... Its art so I won't say anything but I don't like it personally.. But then the vocals come back for the last minute of the song.

7 Through her eyes - 8.4/10 - This song has some female vocals on it.. its sort of a transition from the first half of the album to the second, and if you are paying attention to the story will make more since. It is mostly (if not completely) acoustic.

8 Home - 9.4/10 - The second song over ten minutes. The song has some oriental-metal instruments/sounds in it, used at the begging and throughout the song at various parts. About 8:50 seconds into the song there is a crazy guitar solo that lasts for about a minute and a half, before the vocals come back in. There is another solo at 11:11 that goes until the end of the song, a minute and a half later. The vocals are great (once again) on this song.

9 Dance of Eternity - 9.2/10 -  It has a great intro. Dance of Eternity is an instrumental, it really shows of the drummers and keyboardists song-writing skills along with the guitarists and the bassist.

10 One Last Time - 8.5/10 - Its under four minutes. The vocals are once again great. It starts off sounding like its going to be another acoustic song, but then there is a little solo, and then goes back. But it really isn't acoustic.

11 The Spirit Carries On - 8.8/10  - This one actually starts off acoustic. Possibly too slow? The lyrics sound like the last chapter, but then there is finally free. There is a nice solo.

12 Finally Free - 8.5/10 - The third song over ten minutes. I actually find the cymbal use at about 3:00 to be slightly annoying.  At about 4:36 there are some extremely over used sound effects that really take away from that part of the song, thankfully its long enough to heal that wound quickly. I have heard that one sample of a woman screaming so many times, its in movies, games, and I think I saw it on TV once... The last two minutes or so aren't really a song, they are more of the ending of the album. Overall its not the best song on the album but the solos and vocals make up for the bad parts, even the bad parts aren't as bad as other bands bad parts.

The average is 8.83, but I will give it a 9.0, because of the length of the good songs, so thats more music 9.0
Also, I'm not going to add the album art to the score. But Scenes from a Memories album artwork isn't that great...

Saturday, March 13, 2010

Led Zeppelin - Houses of the Holy

Led Zeppelin Houses of the Holy. I didn't add an album cover because technically that could be considered nudity and I don't want to get in trouble with Google.. so just Google it (the irony..).. its really not bad at all..


1 The song remains the same - 9/10 - Has a great riff, and solo. But not the strongest song on the album.

2 The Rain song - 9/10 - The intro. Slower then most of the other songs. Vocals are great. Longest song on album.  The song gets even better at 5 minutes in.

3 Over The Hills and Far Away - 9/10 - When the song really starts, it starts great. Great riff. Probably the weakest song on the album, but still a great song.

4 The Crunge - 9.3/10 - One of the best riffs on the album.  Have you seen the bridge? Shortest song on the album.

5 Dancing Days - 9.3/10 - The guitar is great.

6 D'yer Mak'er - 9.5/10 - Such a great song, starting at the beginning. Great vocals, and the guitar is just as good. The solo is good. Some of Led Zeppelin's best drumming. Its one of Led Zeppelin's most famous songs.

7 No Quarter - 10/10 - My absolute favorite Led Zeppelin song, even over Stairway to Heaven. The opening is great, with the guitar solo.  The entire song reminds me of the genre space rock. Slowest song on the album, but in a good way. The vocals are great. The entire song is as close to perfect as I've ever heard.

8 The Ocean - 9.8/10 - The song really takes a different direction from the previous song, No Quarter. The guitar and bass are great on this song. He used to sing on the mountains, until the mountains washed away. The riff is great. The whole song is great but the best part is the ending and the solo. It is such a good way to end a great album.

The average was 9.34(insert random numbers), but I added .3 to The Oceans score and decided to raise the entire score to a  9.5. It really doesn't get that much better then this album, this is also Led Zeppelin's best album.  
This album got the same score as the 10th Anniversary of Slipknot's self titled album, but that doesn't mean it is just as good. Houses of the Holy is far superior, I gave Slipknot's album extra points for the bonus songs that are even better then some of the songs on the album, the demos and the bonus live concert disk, I only watched it once, but it made it worth it even more. AND when I gave it a 9.5 I didn't use the average I just gave it a score that seemed about right. ALSO I lowered the scores slightly on each song because they are all so good and I didn't want the average to end up 9.9 or something ridiculous and so that I could see the difference between the top songs and the bottom songs (which even giving them a 1 point difference doesn't seem like enough)  
EDIT: I added .3 to dancing days score

Thursday, March 11, 2010

Nile - Those Whom the Gods Detest

If you didn't know, Nile is a technical brutal death metal band (and they are NOT from Egypt,)  Most of their lyrics are about ancient Egypt, Egyptian mythology and even some songs about the middle East and India.



1-Kafir! - 8.8/10 - Great intro. If your Muslim you might get offended by the lyrics...

2-Hittite Dung Incantation - 9/10 - Shorter then most of the other songs on the album. Very fast drums. Great guitar solo.  The ending gets heavy...

3-Utterances of the Crawling Dead- 8 - Great vocals.Very Heavy. Very fast drumming.

4-Those Whom the Gods Detest - 9/10 - Starts off with a cool intro, I have no idea what instrument that is.... then it gets fast and brutal..... Great chorus, sounds a lot how Nile should, makes you think of Egypt.  At about four and a half minutes in it goes back to the intro, but for just a few seconds before the song comes back, and starts off the second half of the song with a crazy guitar solo.

5-4th Arra Dragon - 9/10 - Longest song on the album. Great guitar parts, for some reason at 2:10 it reminds me of Nirvana... in a really strange way... Doesn't the drummer get tired playing these songs live? At around 4:55-5:20 and again at 5:40 there is some high pitched sound going on and off that I am not sure whether it is part of the song... The second half of the song is better then the first on vocals.

6-Permitting the Noble Dead to Descent to the Underworld - 9/10 - Second Shortest song on the album. There is a lot of music packed into 3:32 seconds, traveling at a very fast speed. The guitar solo is great.

7-Yezd Desert Ghul Ritual In The Abandoned Towers Of Silence - 6/10 This song is short, and more of a weird interlude than anything...  It sounds like some kind of Ritual.... The lyrics are not in English, I think they said it was Arabian.. This song will also win the award for "most useless long title".

8-Kem Khefa Khesef - 7.5/10 Starts of fast and brutal and stays that way the entire song, although it isn't the fastest or heaviest song on the album...

9-The Eye of Ra - 8/10 -  THE SOLO. THE GUITAR.

10- Iskander D'hul Karnon - 9.1/10 - Starts off with a great intro. Every instrument is perfect on this song.
Near the beginning the drumming reminds me of really fast thrash metal. Great way to end the album.

The average is 8.8, if it weren't for the song Yezd Desert Ghul Ritual In The Abandoned Towers Of Silence the average would be much higher, and since its more of an interlude I will give the album a   8
The album comes with a very large booklet (large for album booklets) that has info (sometimes multiple pages) on every song.